Open nicatjava opened 1 month ago
Also with TiktokLiveJava works perfectly
me too. When I used it from Japan, same exception was thrown. but I can watch TikTok Live now. Is there some problems in this library? What is it ??
There is a mistake in regex in file TikTokBaseClient.cs:628
Match second = Regex.Match(html, "\"roomId\":\"([0 - 9] *)\"");
Must be
Match second = Regex.Match(html, "\"roomId\":\"([0-9]+)\"");
There is a mistake in regex in file TikTokBaseClient.cs:628
Match second = Regex.Match(html, "\"roomId\":\"([0 - 9] *)\"");
Must be
Match second = Regex.Match(html, "\"roomId\":\"([0-9]+)\"");
Reply: no bro, it is not works for me :(
Line 320 too. It works for me
Friends, Still i have same problem, PLease somebody help me! All my followers wait to play my game :'(
i have the same problem, i change the two lines in TikTokBaseClient but still not working
Still Nobody answer why we get this error and our Followers waiting our game when it start again...
It looks like this issue has been fixed in a pull request. Please adopt the pull request and let us know if it works!
OMG! It works! Thanks Rambalac, thanks hideki1217!
I'm glad you are cured. Since you tried this pull request and reported your results, I will use this pull request as well! Thanks for the report!
FailedFetchRoomInfoException : Could not find RoomId on Webpage. Your IP or country might be blocked by TikTok.
**FailedFetchRoomInfoException: Your IP or country might be blocked by TikTok. UnityEngine.Debug:LogException(Exception, Object) TikTokLiveSharp.Client.d52:MoveNext() (at ./Library/PackageCache/dev.vanhoof.tiktokliveunity@18ae546fb8/TikTokLiveSharp/Client/TikTokBaseClient.cs:646)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(String)
TikTokLiveSharp.Client.HTTP.d 8:MoveNext() (at ./Library/PackageCache/dev.vanhoof.tiktokliveunity@18ae546fb8/TikTokLiveSharp/Client/HTTP/TikTokHTTPClient.cs:107)
System.Runtime.CompilerServices.AsyncTaskMethodBuilderd24:MoveNext() (at ./Library/PackageCache/dev.vanhoof.tiktokliveunity@18ae546fb8/TikTokLiveSharp/Client/HTTP/TikTokHttpRequest.cs:186)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(HttpContent)
TikTokLiveSharp.Client.HTTP.d 29:MoveNext() (at ./Library/PackageCache/dev.vanhoof.tiktokliveunity@18ae546fb8/TikTokLiveSharp/Client/HTTP/TikTokHttpRequest.cs:268)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult(HttpResponseMessage)
TikTokLiveSharp.Client.HTTP.d__28:MoveNext() (at ./Library/PackageCache/dev.vanhoof.tiktokliveunity@18ae546fb8/TikTokLiveSharp/Client/HTTP/TikTokHttpRequest.cs:242)
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
1:SetResult(HttpContent) TikTokLiveSharp.Client.HTTP.<GetRequest>d__13:MoveNext() (at ./Library/PackageCache/dev.vanhoof.tiktokliveunity@18ae546fb8/TikTokLiveSharp/Client/HTTP/TikTokHTTPClient.cs:221) System.Runtime.CompilerServices.AsyncTaskMethodBuilder
1:SetResult(HttpContent) TikTokLiveSharp.Client.HTTP.** In our country Tiktok not blocked. Also I can open live from my account on phone. What is the problem? Till Yesterday code will work perfectly, and from now it not works... Can anyone has information about this?