Open GoogleCodeExporter opened 9 years ago
Never happening.
Original comment by danialho...@gmail.com
on 3 Dec 2014 at 6:28
well im sure you know better.
keep up the good work guys
Original comment by agent22...@gmail.com
on 3 Dec 2014 at 5:08
Please test attached file in Unity3D games (x86).
Original comment by tapcio
on 3 Dec 2014 at 6:53
Attachments:
@danialhorton
Never say never ;p I think it should be possible because on some level managed
functions should call unmanaged ones.
Original comment by tapcio
on 3 Dec 2014 at 6:54
PS: Can anyone check if combase.dll is loaded to process (use Process Hacker:
http://processhacker.sourceforge.net).
Original comment by tapcio
on 3 Dec 2014 at 6:56
Tapcio, Unity Engine uses neither Xinput or Dinput, unless the developer
specifically implements these, and if they do then x360ce should natively work
with maybe hookcom necessary for function.
However, the only thing the base unity engine supports now via xinput is
vibration functions.
There's nothing an xinput wrapper can do (unless we stoop to injecting the
logic of a xbox 360 controller's driver)
Original comment by danialho...@gmail.com
on 4 Dec 2014 at 3:35
Original issue reported on code.google.com by
agent22...@gmail.com
on 3 Dec 2014 at 3:02