Open GoogleCodeExporter opened 9 years ago
clearly from the name of the project, emulating dinput is NOT the intent nor
will it ever be.
Original comment by danialho...@gmail.com
on 28 May 2012 at 3:08
The name of the project is "x360ce". How does that name "clearly" say this
project will never emulate DInput? Last I checked the 360 controller supported
DInput and XInput, while this "emulator" only supports XInput.
Original comment by xnamkcor@gmail.com
on 28 May 2012 at 5:18
Xbox360ControllerEmulator
comprende?
Original comment by danialho...@gmail.com
on 15 Jun 2012 at 11:02
"Last I checked the 360 controller supported DInput"
I don't think a last minute tack on counts as support.
1. it doesn't support forcefeedback in the official drivers (No rumble driver
registere in the joystick oem keys)
2. The triggers cancel each other out.
Original comment by danialho...@gmail.com
on 15 Jun 2012 at 11:04
1. There is a a FFB only driver for this issue
2. This is main issue, it will be great to make a reverse emulator for this
(DInput8 -> XInput)
Original comment by tapcio
on 15 Jun 2012 at 11:20
For my needs, a Dinput emulator would be awesome. I would be able to finally
make my X360 wireless controller work on older game that use Dinput, like Final
Fantasy XI.
If I try to use my controller with basic driver on this game, it doesn't
recognizes the two analog shoulder buttons, to be correctly used the game needs
to see them as digital buttons 11 and 12 instead.
Anyway we can help you develop and betatest the Xinput>Dinput reverse
emulation? Anyway we can give you a small tip to support your awesome work?
Original comment by senio.ro...@gmail.com
on 19 Jul 2012 at 7:20
Any way*, not anyway. Sorry for my silly mistypes.
Original comment by senio.ro...@gmail.com
on 19 Jul 2012 at 5:30
Making simple dinput8.dll and dinput.dll wrappers that would load x360ce
powered or original xinput1_3.dll will help all old games to work fine with
xbox 360 controller and other xinput devices, this is must have wrapper for
many people who wants to play old game and have xinput conrollers, it should be
implemented into x360ce and share same settings file (would be usefull for
button remaping, deadzone set, rumble emulation etc.
There is no wrappers like this exist (i searched a lot, no luck) except for the
component of Pinnacle Game Profiler (which works both as dinput>xinput and
xinput>dinput wrapper) however it doest work stand alone nad require non free
program to run.
Implemening opposite tehcnique would be quite easy. Please do it!
Original comment by thevoodooman
on 19 Jul 2012 at 8:10
Can it do dinput>dinput?
Original comment by xnamkcor@gmail.com
on 19 Jul 2012 at 8:23
Original comment by tapcio
on 30 Jan 2013 at 6:47
[deleted comment]
1. For emulating dinput in old games im using XBCD drivers. Unfortunately they
dont work with wireless pads. Im using them with wired Xbox gamepad. But im
99,9% sure they will work with other wired Xinput gamepads after changing vid
and pid numbers in drivers ini file.
2. Dinput > Dinput? What for? If there are any problems with axis or buttons
each game have Controls panel where u can map everything. There is no need to
use emulator for it.
Original comment by doman...@gmail.com
on 30 Jan 2013 at 7:14
"each game have Controls panel where u can map everything". False.
Original comment by xnamkcor@gmail.com
on 30 Jan 2013 at 7:34
[deleted comment]
Which one? I havent met any without it.
Original comment by doman...@gmail.com
on 5 Feb 2013 at 3:35
You have never played a game that didn't let you re-map all buttons, including
analog axis? I'll look into it later and get examples. In the mean time, enjoy
more games.
Original comment by xnamkcor@gmail.com
on 5 Feb 2013 at 3:46
Well in fact you're right in some way. I didnt play many games with gamepad. I
use Saitek PZ31A for most of them. Games in which I was using gamepad are:
Devil May Cry 3 and 4, Legacy Of Kain Saga, Mini Nijas, Prince of Persia:
WW/SoT, Resident Evil 4 and Silent Hill saga. I also sometimes play Pegasus
games with emulator. And as far as i remember there were always ways for
changing controls.
Original comment by doman...@gmail.com
on 5 Feb 2013 at 6:17
Dinput > Dinput will be NEVER supported by this project, but I thinking about
reversing x360ce emulation. ie. XInput > Dinput.
Original comment by tapcio
on 7 Feb 2013 at 10:13
So, in order for this project to be any use to me I'll have to buy a controller
that supports XInput? Maybe I could find another project to emulate XInput from
my DInput controller then run this program on top of it.
Original comment by xnamkcor@gmail.com
on 7 Feb 2013 at 2:40
x360ce is DInput to XInput emulator...
Original comment by tapcio
on 7 Feb 2013 at 3:17
[deleted comment]
This would be great, If it happened. Then I can play "The Walking Dead" with my
old Dualshock2 Pad. Sadly, Walking Dead only support Dinput8.dll
I found a file in this link.
https://docs.google.com/folder/d/0B4lfqq0DpUo-SnNRRzNOa3doWjA/edit?docId=0B4lfqq
0DpUo-NDVjM2o2aTRYZDQ
This file works but only for Logitech Rumble Pad.
and I don't know how to remap the button setup. :(
Original comment by wolfcub...@gmail.com
on 7 Feb 2013 at 5:55
Those files are old DInput blocker/spoofer by RacerS for old x360cemu, ie. they
not emulate anything, just works like InputHook (HookDI).
PS: "The Walking Dead" is DirectInput game.
Original comment by tapcio
on 7 Feb 2013 at 6:00
"x360ce is DInput to XInput emulator...". Then I could run the program twice
and have one convert my dinput to xinput, then have the second one convert the
first one's xinput to dinput.
Original comment by xnamkcor@gmail.com
on 7 Feb 2013 at 8:24
you don't run anything.
Original comment by danialho...@gmail.com
on 15 Feb 2013 at 7:15
Ehh, we need to add something to wiki about how to use this properly because
some users do not understand that x360ce.exe is only configuration application
and is not required to be running when playing...
Original comment by tapcio
on 15 Feb 2013 at 7:30
If someone want to use xbox gamepad in old games he should use XBCD Dinput
drivers. I think they should work with other xinput gamepads if you change
their VID i PID numbers apropriately to your device as well. Im not sure but
you can try. With xbox gamepad they work well. Thanks them, i managed to play
DMC3 with xbox gamepad. They also provide great flexibility in settings and
even have xinput emulator to use gamepad in newer games. Yes, its emulating
xinput on xinput gamepad, which may seem ridiculusly but thats what you asking
for in those comments.
You also have programs like Xpadder or Pinnacle Game Profiler which are not
emulators, but give you great flexibility in configuration. So i dont think
there is a need to program reversing emulation because ready solutions are out
there.
Original comment by doman...@gmail.com
on 16 Apr 2013 at 8:27
Original comment by danialho...@gmail.com
on 28 May 2013 at 12:26
Issue 586 has been merged into this issue.
Original comment by danialho...@gmail.com
on 12 Jun 2013 at 1:34
Original comment by tapcio
on 2 Dec 2014 at 1:48
Original issue reported on code.google.com by
xnamkcor@gmail.com
on 20 Mar 2012 at 9:13