The current static data system is "hard coded" to the release. So when a new character/item gets released, the release would not be able to display it.
Add a system where static data can be downloaded by ReplayBook. Allow for support for multiple patches.
Remove the need for external scripts to load data when building.
The current static data system is "hard coded" to the release. So when a new character/item gets released, the release would not be able to display it.
Add a system where static data can be downloaded by ReplayBook. Allow for support for multiple patches.
Remove the need for external scripts to load data when building.