Whenever a GuildEntity is first generated, it's value for StarboardLimit is left as null instead of having a default value.
This results into later runtime errors where a number is expected and null is found instead.
In addition, a command should be added for updating the starboard limit (default 2).
Whenever a GuildEntity is first generated, it's value for StarboardLimit is left as null instead of having a default value. This results into later runtime errors where a number is expected and null is found instead.
In addition, a command should be added for updating the starboard limit (default 2).