frederic-mahe / Analogue-Pocket

An issue tracker for Analogue's Pocket, a handheld FPGA device released in December 2021
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Two graphical glitches in Oracle of Seasons (PAL) #71

Closed NeitherMeNorYou closed 2 years ago

NeitherMeNorYou commented 2 years ago

In oracle of seasons there is a fairly lengthy cut scene in between the 6th and 7th dungeon where one rides a pirate ship and during which 2 small glitches appear that are not present on a GBC or GBA.

The first glitch to appear is a white line across the "ship" that will then be animated shortly after, and the second glitch is that a palette is incorrectly applied to (what I believe) the background layer. Screenshots and save file included below.

First Glitch:

Here the glitch is a white line across the entire ship

On Analogue Pocket: White line visible on the Analogue Pocket The same scene appears on a GBC: How it appears on a GBC

Second Glitch:

The left corner of the ship's bow is sharing the brown palette with the sea "below" it

Analogue Pocket: Incorrect palette applied to the sea Game Boy Color: Same scene but on a GBC

I have verified the glitch happens on a real cartridge as well as that it can be reproduced on my EZ-Flash Jr. The game version is the PAL multilingual release with the md5 hash of 4ca44cbdd4e05c9b3c22da96d3de6338. You can find the save file hosted here. To start the cut scene walk up and speak to the largest skeleton with a pirate hat on.

Edit: Replaced one of the image links as it refused to show up properly. Edit 2: Forgot to mention that the Pocket is using FW 1.0b.

NeitherMeNorYou commented 2 years ago

I'm happy to announce that both of those glitches have been fixed with the latest 1.1 beta update.