fredi-68 / luswca

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Skill preconditions aren't checked #12

Open fredi-68 opened 6 years ago

fredi-68 commented 6 years ago

Skills currently don't check if they can be executed. Some skills have preconditions (like player imagination), need to add a way of checking and subtracting the cost. I think cooldowns are handled client side but unsure on that.

fredi-68 commented 5 years ago

So some preconditions are checked by the client. I have yet to encounter instances where a skill completes successfully despite a precondition not being taken in to account properly but I'll keep this issue open just in case