Closed fredi-68 closed 5 years ago
Looks like this was originally handled by object specific scripts. I have yet to confirm some details like whether or not the type of drop was specified in the level files somehow. I'm working on this problem here #15
managed to implement a system for this by aggregating all drop targets into a set and then testing each mission drop for membership. This can probably be sped up a lot still, but this is not a priority issue atm.
There HAS to be an easier way of checking which mission a loot table depends on if it is mission only.