Closed fredi-68 closed 5 years ago
This was caused by an error in the replica stack, which was fixed (#3 )
Turns out it wasn't fixed at all. This issue only happens when the objects spawnerID is set to point to the correct spawner causing the client to load the level information and for some reason rendering the object completely useless. I currently have no idea as to why this is happening.
Caused by missing ScriptComponent, fixed
Some quickbuilds are still broken? The activators are showing the "THIS_QUICK_BUILD_IS_NOT_READY_TO_BE_USED" generic error message.