fredsa / forplay

Automatically exported from code.google.com/p/forplay
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Java platform should support anti-aliasing #17

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
The Java platform doesn't blit sprites with interpolation, causing them to look 
slightly blockier than the equivalent GWT versions. 

Setting RenderingHints.KEY_INTERPOLATION = 
RenderingHints.VALUE_INTERPOLATION_BILINEAR on the Graphics2D surface would fix 
this.

Original issue reported on code.google.com by mmast...@gmail.com on 24 May 2011 at 11:03

GoogleCodeExporter commented 9 years ago
Agreed, though it might be necessary to allow people to turn it off somehow, 
depending upon how it performs.

Longer-term, I'd really like to switch the Java platform to use jogl or lwjgl, 
so that it performs really well, behaves more like the webgl target.

Original comment by jgw@google.com on 29 May 2011 at 12:36

GoogleCodeExporter commented 9 years ago

Original comment by pdr@google.com on 29 May 2011 at 12:40

GoogleCodeExporter commented 9 years ago
So what is the status of this ?
We can not get anti-alised graphics at the moment when running our Java code ?

Original comment by dennis.d...@spigoworld.com on 24 Nov 2011 at 1:29