(Reported by py.ricau, confirmed by pdr)
The current Java platform implementation does not honor the FPS limits and
runs flat out. This maxes out it's single-thread CPU time.
Original issue reported on code.google.com by pdr@google.com on 13 Jun 2011 at 1:46
Original issue reported on code.google.com by
pdr@google.com
on 13 Jun 2011 at 1:46