fredsa / playn

Cross platform game library for N≥4 platforms
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Add sound loaded callback #130

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Add sound loaded callback

Original issue reported on code.google.com by fredsa@google.com on 7 Feb 2012 at 10:38

GoogleCodeExporter commented 9 years ago
http://code.google.com/p/playn/source/detail?r=ea0c56a5c7109992168426cc5aa222571
0d1ab40 represents a first cut. Still need to full test and do some cleanup.

Original comment by fredsa@google.com on 14 Feb 2012 at 2:15

GoogleCodeExporter commented 9 years ago
Great job !
Is there any chances to have the AssetWatcher class being updated to use the 
new Sound callback implementation ?

Original comment by mbarbe...@gmail.com on 14 Feb 2012 at 8:43

GoogleCodeExporter commented 9 years ago
Sure. AssetWatcher support for Sound resources added in:
http://code.google.com/p/playn/source/detail?r=ababca4a53e0284cc2077add126dddd52
1ff3de7

Original comment by fredsa@google.com on 23 Feb 2012 at 10:13

GoogleCodeExporter commented 9 years ago
Great, thanks a lot Fred!  :)

Original comment by mbarbe...@gmail.com on 24 Feb 2012 at 7:08

GoogleCodeExporter commented 9 years ago
Marking this as fixed

Original comment by fredsa@google.com on 24 Feb 2012 at 7:32