fredsa / playn

Cross platform game library for N≥4 platforms
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Android platform: Graphics.layoutText() returning incorrect height #236

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Graphics.layoutText()
2. TextLayout height measures wrong

What is the expected output? What do you see instead?
Height to match given font and settings. 

What version of the product are you using? On what operating system?
playn 1.7, windows

Please provide any additional information below.
Width seems ok. Issue related to the Android platform, HTML and Java seems OK.

Original issue reported on code.google.com by luke.be...@gmail.com on 21 May 2013 at 8:40