The original code did user agent detection every time a mouse wheel value was
requested. This code computes user agent metadata once at game startup, and
then uses that metadata in getMouseWheelVelocity().
http://code.google.com/r/samskivert-playn/source/detail?r=79ef631529537cfc743a46
dafe5ac77b9b8e9371&name=html-mouse-fix
Original issue reported on code.google.com by samskiv...@gmail.com on 6 Aug 2011 at 10:53
Original issue reported on code.google.com by
samskiv...@gmail.com
on 6 Aug 2011 at 10:53