Time of impact events on can sometimes snag objects that are sliding. See the
Chain demo.
Box2D should skip TOI events on shapes that have a small approach velocity
and have a low risk of tunneling.
Original issue reported on code.google.com by erinca...@gmail.com on 20 Apr 2010 at 11:28
Original issue reported on code.google.com by
erinca...@gmail.com
on 20 Apr 2010 at 11:28