Not exactly issue, rather wish to extend functionality.
Problem: stumbled upon particular game (linux port of Descent Freespace 2),
input code of which allows only one joystick. Judging by googled out posts in
miscellaneous related forums i'm not the only one that is hurt by that with
having joystick/rudder pedals/trackir as separate devices and are upto mercy or
free development resources of particular programs/games to rewrite their input
layer to support multiple devices.
Hence i wonder - if it's possible to write some code, that lists all the
capabilities/axis/buttons/hats from actual devices, and presents all of them in
one, "virtual joystick"? I see it like making real joystick device files
unreadable directly by user via setting permissions on them, but readable to
some joystick virtualisation software, eg. yours :), that simply passes forth
and back from real devices to virtual unified one. Probably only some
duplicated button/or other control ID incrementing needed apart from blind
passing of data to/from real ones + presenting some device ID of it's own.
As your software seems a bit related to this field, i decided to post here and
ask on what you think about adding such functionality to it?
Original issue reported on code.google.com by churc...@gmail.com on 9 May 2012 at 12:30
Original issue reported on code.google.com by
churc...@gmail.com
on 9 May 2012 at 12:30