It would be nice if a error message could be raised if the server did not receive a "move" message from client. As it defaults to "move|up\n" it would be an information for the player. Because if this leads to "loose" no further message are received.
It would be nice if a error message could be raised if the server did not receive a "move" message from client. As it defaults to "move|up\n" it would be an information for the player. Because if this leads to "loose" no further message are received.