Open o01eg opened 3 years ago
Log contains multiple line like:
16:37:33.885671 {0x00007f3aa0cee040} [error] client : ClientUI.cpp:1099 : Unable to load texture "/mnt/new/o01eg/build-freeorion-master-dedicated/default/data/art/stars/blackhole3.png.import"
reason: Texture file "/mnt/new/o01eg/build-freeorion-master-dedicated/default/data/art/stars/blackhole3.png.import" does not have a supported file extension
16:37:33.885700 {0x00007f3aa0cee040} [error] client : ClientUI.cpp:1099 : Unable to load texture "/mnt/new/o01eg/build-freeorion-master-dedicated/default/data/art/stars/blackhole6.png.import"
reason: Texture file "/mnt/new/o01eg/build-freeorion-master-dedicated/default/data/art/stars/blackhole6.png.import" does not have a supported file extension
16:37:33.885753 {0x00007f3aa0cee040} [error] client : ClientUI.cpp:1099 : Unable to load texture "/mnt/new/o01eg/build-freeorion-master-dedicated/default/data/art/stars/blackhole1.png.import"
reason: Texture file "/mnt/new/o01eg/build-freeorion-master-dedicated/default/data/art/stars/blackhole1.png.import" does not have a supported file extension
Looks like Godot import files conflicts with GG client
.import
files could be cleaned as they aren't part of repository as workaround.
@o01eg AFAIK .import files are necessary and have to be committed to repository
@Zireael07 Godot generates them so I though it's a generated files.
Yes, they're generated but if you remove them, Godot will reimport all assets again. I've been there ;) tons of time wasted needlessly
Bug Report
Environment
Description
Expected Result
The game shows production window.
Steps to reproduce
godot
folder to scan resources.o01eg
.