freezedev / lyria

Lightweight DOM-based game framework
The Unlicense
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Achivements: Allow progressable achivements #19

Closed frostney closed 10 years ago

frostney commented 11 years ago

Currently achievements can only be active or inactive. What is missing is the ability for achievements to progress, like say "Kill 300 monsters" and with each 100th kill a little achievement pop ups to inform the player of the current progress