freezedev / lyria

Lightweight DOM-based game framework
The Unlicense
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Prefabs cached #6

Closed Polooo2 closed 10 years ago

Polooo2 commented 11 years ago

Cache prefabs to increase prefabs performance

frostney commented 10 years ago

Prefabs are being as handled as sscenes and are being "pre-compiled" through a user-defined grunt task. So, there is no need for caching at the moment.