freezy / VisualPinball.Engine

:video_game: Visual Pinball Engine for Unity
https://docs.visualpinball.org
GNU General Public License v3.0
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Surface input base map on playfield #319

Open shntat opened 3 years ago

shntat commented 3 years ago

I found out that when I import a vpx table the surface input base map on the playfield defaults to the p1-beachwood texture instead of the one that was assigned to it in vpx you have to manually change it by clicking the circle next to base map

image image

freezy commented 3 years ago

Do you have a .vpx I can use to reproduce, because this is supposed to work correctly.

shntat commented 3 years ago

https://mega.nz/file/s8lQSLRa#j8ddPMTp5DTBD7pCegI6_bFFPmC4CgLoTuGPuiKc0-M

freezy commented 3 years ago

Well, in that file, the playfield is set to... p1-beachwood.

So it imports it as p1-beachwood.

shntat commented 3 years ago

image in vpx VP 10.6.2 8678 it is set to my playfield which is wall001 it happened right after I got vpe installed.