Closed jsm174 closed 2 years ago
Now that we have support for ios-arm64 and android-arm64-v8a, we noticed that "Non Development" builds crash after launch.
ios-arm64
android-arm64-v8a
Using logcat we initially did not see any data that was helpful:
logcat
/Applications/Unity/Hub/Editor/2021.2.8f1/PlaybackEngines/AndroidPlayer/SDK/platform-tools/adb/logcat 01-18 16:26:06.445 27679 27703 E AndroidRuntime: FATAL EXCEPTION: UnityMain 01-18 16:26:06.445 27679 27703 E AndroidRuntime: Process: com.DefaultCompany.vperockurprelease, PID: 27679 01-18 16:26:06.445 27679 27703 E AndroidRuntime: java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 01-18 16:26:06.445 27679 27703 E AndroidRuntime: Version '2021.2.8f1 (d0e5f0a7b06a)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a' 01-18 16:26:06.445 27679 27703 E AndroidRuntime: Build fingerprint: 'google/blueline/blueline:12/SP1A.210812.016.A2/7979095:user/release-keys' 01-18 16:26:06.445 27679 27703 E AndroidRuntime: Revision: 'MP1.0' 01-18 16:26:06.445 27679 27703 E AndroidRuntime: ABI: 'arm64' 01-18 16:26:06.445 27679 27703 E AndroidRuntime: Timestamp: 2022-01-18 16:26:06-0500 01-18 16:26:06.445 27679 27703 E AndroidRuntime: pid: 27679, tid: 27703, name: UnityMain >>> com.DefaultCompany.vperockurprelease <<< 01-18 16:26:06.445 27679 27703 E AndroidRuntime: uid: 10011 01-18 16:26:06.445 27679 27703 E AndroidRuntime: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0xc 01-18 16:26:06.445 27679 27703 E AndroidRuntime: Cause: null pointer dereference 01-18 16:26:06.445 27679 27703 E AndroidRuntime: x0 0000000000000008 x1 00000074b0f7fe38 x2 0000000000000010 x3 00000072829a15f8 01-18 16:26:06.445 27679 27703 E AndroidRuntime: x4 00000072829a19f8 x5 0000007174d595f6 x6 006f006d00650052 x7 0041006400650076 01-18 16:26:06.445 27679 27703 E AndroidRuntime: x8 0000000000000008 x9 00000074b0f7fe38 x10 000000726d2fcc68 x11 0000000000000008 01-18 16:26:06.445 27679 27703 E AndroidRuntime: x12 0000000000000017 x13 0020007200650074 x14 0000000000000001 x15 0000000000000000 01-18 16:26:06.445 27679 27703 E AndroidRuntime: x16 000000726d067e98 x17 000000759cc83ce0 x18 00000071f0bf2418 x19 00000072829a20a0 01-18 16:26:06.445 27679 27703 E AndroidRuntime: x20 0000000000000000 x21 00000074b0f01738 x22 00000072829a1f70 x23 0000000000000000 01-18 16:26:06.445 27679 27703 E AndroidRuntime: x24 0000000000000000 x25 0000000000000000 x26 00000072829a24c4 x27 00000072829a24c0 01-18 16:26:06.445 27679 27703 E AndroidRuntime: x28 00000072829a23c0 x29 00000072829a1a50 01-18 16:26:06.445 27679 27703 E AndroidRuntime: sp 00000072829a1890 lr 000000726b50af6c pc 000000726442744c 01-18 16:26:06.445 27679 27703 E AndroidRuntime: 01-18 16:26:06.445 27679 27703 E AndroidRuntime: backtrace: 01-18 16:26:06.445 27679 27703 E AndroidRuntime: #00 pc 0000000000cca44c /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (BlobArray_1_get_Length_mCBE7BFF5BA280FD0C32B28B6E47A8E6C1B4C2845_inline(BlobArray_1_t0C3437A3826D6006FC8EA42BF949800877B2E2F8*, MethodInfo const*)+32) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) 01-18 16:26:06.445 27679 27703 E AndroidRuntime: #01 pc 0000000007dadf68 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (ResourceCatalogData_GetGUIDFromPath_mB3F5A09EB3322F17012B64673BBB1C16D0A5C4A5+896) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) 01-18 16:26:06.445 27679 27703 E AndroidRuntime: #02 pc 0000000007d90f88 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (SceneSystem_GetSceneGUID_m25820113E7F90CEDEA96FD1E7FA66F6EB1DEDDB7+132) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) 01-18 16:26:06.445 27679 27703 E AndroidRuntime: #03 pc 0000000007d90ccc /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (GameObjectSceneUtility_AddGameObjectSceneReferences_mEE795304FFF20AA8457098CCD9146CD5BEEAEEA4+1028) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) 01-18 16:26:06.445 27679 27703 E AndroidRuntime: #04 pc 000000000500b18c /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (AutomaticWorldBootstrap_Initialize_m34155F5A0844F2B4BB924A416AB9B0532A9DB363+108) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) 01-18 16:26:06.445 27679 27703 E AndroidRuntime: #05 pc 0000000001b4a808 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*)+40) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) 01-18 16:26:06.445 27679 27703 E AndroidRuntime: #06 pc 0000000001ec7998 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**)+96) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) 01-18 16:26:06.445 27679 27703 E AndroidRuntime: #07 pc 0000000001ec7740 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**)+228) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) 01-18 16:26:06.445 27679 27703 E AndroidRuntime: #08 pc 0000000001f85db8 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (il2cpp_runtime_invoke+44) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) 01-18 16:26:06.445 27679 27703 E AndroidRuntime: #09 pc 00000000002cdd7c /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1)
We then set C++ Compiler Configuration to Debug in Player settings:
C++ Compiler Configuration
Debug
And then set Create symbols.zip to Debugging:
Create symbols.zip
Debugging
After creating a build, extracting the symbols, and running the app, we ran the following command:
/Applications/Unity/Hub/Editor/2021.2.8f1/PlaybackEngines/AndroidPlayer/SDK/platform-tools/adb logcat | /Applications/Unity/Hub/Editor/2021.2.8f1/PlaybackEngines/AndroidPlayer/NDK/ndk-stack -sym arm64-v8a ********** Crash dump: ********** Build fingerprint: 'google/blueline/blueline:12/SP1A.210812.016.A2/7979095:user/release-keys' #00 0x0000000000cca44c /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (BlobArray_1_get_Length_mCBE7BFF5BA280FD0C32B28B6E47A8E6C1B4C2845_inline(BlobArray_1_t0C3437A3826D6006FC8EA42BF949800877B2E2F8*, MethodInfo const*)+32) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) BlobArray_1_get_Length_mCBE7BFF5BA280FD0C32B28B6E47A8E6C1B4C2845_gshared_inline(BlobArray_1_t0C3437A3826D6006FC8EA42BF949800877B2E2F8*, MethodInfo const*) /Users/jmillard/ROCK_URP_IOS/vpe-rock-urp/Library/Bee/artifacts/Android/il2cppOutput/cpp/Generics11.cpp:37831:34 BlobArray_1_get_Length_mCBE7BFF5BA280FD0C32B28B6E47A8E6C1B4C2845_inline(BlobArray_1_t0C3437A3826D6006FC8EA42BF949800877B2E2F8*, MethodInfo const*) /Users/jmillard/ROCK_URP_IOS/vpe-rock-urp/Library/Bee/artifacts/Android/il2cppOutput/cpp/Generics11.cpp:9788:0 #01 0x0000000007dadf68 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (ResourceCatalogData_GetGUIDFromPath_mB3F5A09EB3322F17012B64673BBB1C16D0A5C4A5+896) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) ResourceCatalogData_GetGUIDFromPath_mB3F5A09EB3322F17012B64673BBB1C16D0A5C4A5 /Users/jmillard/ROCK_URP_IOS/vpe-rock-urp/Library/Bee/artifacts/Android/il2cppOutput/cpp/Unity.Scenes.cpp:29414:10 #02 0x0000000007d90f88 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (SceneSystem_GetSceneGUID_m25820113E7F90CEDEA96FD1E7FA66F6EB1DEDDB7+132) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) SceneSystem_GetSceneGUID_m25820113E7F90CEDEA96FD1E7FA66F6EB1DEDDB7 /Users/jmillard/ROCK_URP_IOS/vpe-rock-urp/Library/Bee/artifacts/Android/il2cppOutput/cpp/Unity.Scenes.cpp:33197:9 #03 0x0000000007d90ccc /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (GameObjectSceneUtility_AddGameObjectSceneReferences_mEE795304FFF20AA8457098CCD9146CD5BEEAEEA4+1028) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) GameObjectSceneUtility_AddGameObjectSceneReferences_mEE795304FFF20AA8457098CCD9146CD5BEEAEEA4 /Users/jmillard/ROCK_URP_IOS/vpe-rock-urp/Library/Bee/artifacts/Android/il2cppOutput/cpp/Unity.Scenes.cpp:18005:11 #04 0x000000000500b18c /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (AutomaticWorldBootstrap_Initialize_m34155F5A0844F2B4BB924A416AB9B0532A9DB363+108) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) AutomaticWorldBootstrap_Initialize_m34155F5A0844F2B4BB924A416AB9B0532A9DB363 /Users/jmillard/ROCK_URP_IOS/vpe-rock-urp/Library/Bee/artifacts/Android/il2cppOutput/cpp/Unity.Entities.Hybrid.cpp:21841:3 #05 0x0000000001b4a808 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*)+40) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) RuntimeInvoker_FalseVoid_t4861ACF8F4594C3437BB48B6E56783494B843915(void (*)(), MethodInfo const*, void*, void**, void*) /Users/jmillard/ROCK_URP_IOS/vpe-rock-urp/Library/Bee/artifacts/Android/il2cppOutput/cpp/Il2CppInvokerTable.cpp:207364:2 #06 0x0000000001ec7998 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**)+96) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) il2cpp::vm::Runtime::InvokeWithThrow(MethodInfo const*, void*, void**) /Applications/Unity/Hub/Editor/2021.2.8f1/Unity.app/Contents/il2cpp/libil2cpp/vm/Runtime.cpp:576:13 #07 0x0000000001ec7740 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**)+228) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) il2cpp::vm::Runtime::Invoke(MethodInfo const*, void*, void**, Il2CppException**) /Applications/Unity/Hub/Editor/2021.2.8f1/Unity.app/Contents/il2cpp/libil2cpp/vm/Runtime.cpp:562:20 #08 0x0000000001f85db8 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libil2cpp.so (il2cpp_runtime_invoke+44) (BuildId: 3405cb65f5cb89fa6c828e28c06b7746b8a62714) il2cpp_runtime_invoke /Applications/Unity/Hub/Editor/2021.2.8f1/Unity.app/Contents/il2cpp/libil2cpp/il2cpp-api.cpp:1121:12 #09 0x00000000002cdd7c /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool) ??:0:0 #10 0x00000000002dbb24 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool) ??:0:0 #11 0x0000000000209ec8 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) RuntimeInitializeOnLoadManager::Execute(RuntimeInitializeOnLoadCall const&) ??:0:0 #12 0x0000000000209e10 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) RuntimeInitializeOnLoadManager::ExecuteInitializeOnLoad(RuntimeInitializeLoadType) ??:0:0 #13 0x0000000000209418 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) ?? ??:0:0 #14 0x000000000021e86c /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) CallbackArray3<int const, AwakeFromLoadQueue&, SceneLoadingMode>::Invoke(int, AwakeFromLoadQueue&, SceneLoadingMode) ??:0:0 #15 0x000000000021e510 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) LoadSceneOperation::CompleteAwakeSequence() ??:0:0 #16 0x000000000021e7f0 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) LoadSceneOperation::CompletePreloadManagerLoadScene() ??:0:0 #17 0x000000000021e1d4 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) LoadSceneOperation::PlayerLoadSceneFromThread() ??:0:0 #18 0x000000000021e298 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) LoadSceneOperation::CompleteLoadFirstScene() ??:0:0 #19 0x000000000021dec4 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) LoadSceneOperation::IntegrateMainThread() ??:0:0 #20 0x000000000021ef94 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) PreloadManager::UpdatePreloadingSingleStep(PreloadManager::UpdatePreloadingFlags, int) ??:0:0 #21 0x000000000021f5a8 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) PreloadManager::WaitForAllAsyncOperationsToComplete() ??:0:0 #22 0x0000000000354fa0 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) UnityPlayerLoop() ??:0:0 #23 0x0000000000369c70 /data/app/~~C81hWHUlqu9Iu7rSO9HADQ==/com.DefaultCompany.vperockurprelease-oj-cMy72x3RFTY-33OCIqQ==/lib/arm64/libunity.so (BuildId: fb4c03714f02116ba0011911ed2385d58e1aa2f1) nativeRender(_JNIEnv*, _jobject*) ??:0:0 #24 0x00000000002d7644 /apex/com.android.art/lib64/libart.so (art_quick_generic_jni_trampoline+148) (BuildId: 23ca6f22eac639e14a961f5b93a456f9) #25 0x000000000020a0a0 /apex/com.android.art/lib64/libart.so (nterp_helper+4016) (BuildId: 23ca6f22eac639e14a961f5b93a456f9) #26 0x0000000000209124 /apex/com.android.art/lib64/libart.so (nterp_helper+52) (BuildId: 23ca6f22eac639e14a961f5b93a456f9) #27 0x000000000206a2d8 /memfd:jit-zygote-cache (deleted) Crash dump is completed
Now that we have more data, we found these two pages:
https://issuetracker.unity3d.com/issues/crash-signal-11-due-to-null-pointer-dereference-when-using-hybrid-renderer-v2-and-building-a-release-build
https://stackoverflow.com/questions/67515444/unity-project-works-only-in-development-build-on-il2cpp
So we need to investigate what is going on with the Entities 0.17.0-preview.42
Entities 0.17.0-preview.42
Also, I did try to change the script execution order for entities (as suggested in stackoverflow post), but after applying, it always reverts to -16960.
-16960
Now that we have support for
ios-arm64
andandroid-arm64-v8a
, we noticed that "Non Development" builds crash after launch.Using
logcat
we initially did not see any data that was helpful:We then set
C++ Compiler Configuration
toDebug
in Player settings:And then set
Create symbols.zip
toDebugging
:After creating a build, extracting the symbols, and running the app, we ran the following command:
Now that we have more data, we found these two pages:
https://issuetracker.unity3d.com/issues/crash-signal-11-due-to-null-pointer-dereference-when-using-hybrid-renderer-v2-and-building-a-release-build
https://stackoverflow.com/questions/67515444/unity-project-works-only-in-development-build-on-il2cpp
So we need to investigate what is going on with the
Entities 0.17.0-preview.42