freezy / VisualPinball.Engine

:video_game: Visual Pinball Engine for Unity
https://docs.visualpinball.org
GNU General Public License v3.0
398 stars 62 forks source link

Add scale parameter to trigger. #374

Closed freezy closed 2 years ago

freezy commented 2 years ago

This just adds a scale parameter to the trigger, so we can more easily scale the mesh.

It also fixes the bounding box of the plunger, fixing it disappearing all the time, and bumps the copyright notice of all files to 2022.

codecov[bot] commented 2 years ago

Codecov Report

Merging #374 (2ff7b0c) into master (e2dfa0b) will not change coverage. The diff coverage is 100.00%.

Impacted file tree graph

@@           Coverage Diff           @@
##           master     #374   +/-   ##
=======================================
  Coverage   84.13%   84.13%           
=======================================
  Files         128      128           
  Lines        6973     6973           
=======================================
  Hits         5867     5867           
  Misses       1106     1106           
Impacted Files Coverage Δ
VisualPinball.Engine/Common/EngineProvider.cs 90.00% <ø> (ø)
VisualPinball.Engine/Common/Logging.cs 0.00% <ø> (ø)
VisualPinball.Engine/Common/Profiler.cs 0.00% <ø> (ø)
VisualPinball.Engine/Common/Registry.cs 0.00% <ø> (ø)
VisualPinball.Engine/Common/StringExtensions.cs 100.00% <ø> (ø)
...Pinball.Engine/Game/Engines/GamelogicEngineCoil.cs 68.75% <ø> (ø)
...Pinball.Engine/Game/Engines/GamelogicEngineLamp.cs 73.68% <ø> (ø)
...nball.Engine/Game/Engines/GamelogicEngineSwitch.cs 100.00% <ø> (ø)
...Pinball.Engine/Game/Engines/GamelogicEngineWire.cs 100.00% <ø> (ø)
VisualPinball.Engine/IO/BiffAttribute.cs 96.26% <ø> (ø)
... and 116 more

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