Closed shntat closed 2 years ago
Yes, it's a known problem. Workaround is to select the fbx files under Models
and enable write manually.
There's a little workaround until ModelImporter Read/Write default settings is fixed
After Importing your table select your table directory in the Project window and look for all Models using "t:Model" in the searchbar.
Select all of them, you'll have a merged Model Import Settings inspector window where you can check Read/Write.
Then press Apply and all Models will be now readadble when running the table.
primitives from an imported basic table sling1, sling2, primitive 13 and 52 have the following errors when trying to play table in editor. also plunger and ball create works after the above 4 gameobjects are removed. You have to duplicate or create a new primitive and add the primitive mesh back. then it work but not after initial import.