Closed shntat closed 2 years ago
Ran into another error in 2021.3.0f1: Do i have the proper dependencies or is this an actual error?
My current manifest.json content:
{ "dependencies": { "com.unity.collab-proxy": "1.15.15", "com.unity.ide.rider": "3.0.13", "com.unity.ide.visualstudio": "2.0.14", "com.unity.ide.vscode": "1.2.5", "com.unity.test-framework": "1.1.31", "com.unity.textmeshpro": "3.0.6", "com.unity.timeline": "1.6.4", "com.unity.ugui": "1.0.0", "com.unity.visualscripting": "1.7.6", "com.unity.xr.management": "4.2.1", "org.visualpinball.engine.missionpinball": "0.0.1-preview.15", "org.visualpinball.engine.pinmame": "0.0.1-preview.35", "org.visualpinball.engine.unity": "0.0.1-preview.109", "org.visualpinball.engine.unity.hdrp": "0.0.1-preview.154", "org.visualpinball.engine.unity.visualscripting": "0.0.1-preview.9", "org.visualpinball.unity.assetlibrary": "0.0.1-preview.53", "com.unity.modules.ai": "1.0.0", "com.unity.modules.androidjni": "1.0.0", "com.unity.modules.animation": "1.0.0", "com.unity.modules.assetbundle": "1.0.0", "com.unity.modules.audio": "1.0.0", "com.unity.modules.cloth": "1.0.0", "com.unity.modules.director": "1.0.0", "com.unity.modules.imageconversion": "1.0.0", "com.unity.modules.imgui": "1.0.0", "com.unity.modules.jsonserialize": "1.0.0", "com.unity.modules.particlesystem": "1.0.0", "com.unity.modules.physics": "1.0.0", "com.unity.modules.physics2d": "1.0.0", "com.unity.modules.screencapture": "1.0.0", "com.unity.modules.terrain": "1.0.0", "com.unity.modules.terrainphysics": "1.0.0", "com.unity.modules.tilemap": "1.0.0", "com.unity.modules.ui": "1.0.0", "com.unity.modules.uielements": "1.0.0", "com.unity.modules.umbra": "1.0.0", "com.unity.modules.unityanalytics": "1.0.0", "com.unity.modules.unitywebrequest": "1.0.0", "com.unity.modules.unitywebrequestassetbundle": "1.0.0", "com.unity.modules.unitywebrequestaudio": "1.0.0", "com.unity.modules.unitywebrequesttexture": "1.0.0", "com.unity.modules.unitywebrequestwww": "1.0.0", "com.unity.modules.vehicles": "1.0.0", "com.unity.modules.video": "1.0.0", "com.unity.modules.vr": "1.0.0", "com.unity.modules.wind": "1.0.0", "com.unity.modules.xr": "1.0.0" }, "scopedRegistries": [ { "name": "Visual Pinball Engine", "url": "https://registry.visualpinball.org/", "scopes": [ "org.visualpinball" ] } ] }
ArgumentException: Unknown VisualPinball.Unity.IPhysicsEngine engine (available: [ VisualPinball.Unity.DefaultPhysicsEngine ]). VisualPinball.Engine.Common.EngineProvider`1[T].Set (System.String id) (at Library/PackageCache/org.visualpinball.engine.unity@0.0.1-preview.109/VisualPinball.Engine/Common/EngineProvider.cs:94) VisualPinball.Unity.Player.Awake () (at Library/PackageCache/org.visualpinball.engine.unity@0.0.1-preview.109/VisualPinball.Unity/VisualPinball.Unity/Game/Player.cs:153) ObjectDisposedException: The UNKNOWN_OBJECT_TYPE has been deallocated, it is not allowed to access it Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckDeallocateAndThrow (Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) (at <1332c534a8a44623b2e5cc943a0b790e>:0) Unity.Collections.LowLevel.Unsafe.DisposeSentinel.Dispose (Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle& safety, Unity.Collections.LowLevel.Unsafe.DisposeSentinel& sentinel) (at <1332c534a8a44623b2e5cc943a0b790e>:0) Unity.Collections.NativeHashMap`2[TKey,TValue].Dispose () (at Library/PackageCache/com.unity.collections@0.15.0-preview.21/Unity.Collections/NativeHashMap.cs:312) VisualPinball.Unity.SimulateCycleSystemGroup.OnDestroy () (at Library/PackageCache/org.visualpinball.engine.unity@0.0.1-preview.109/VisualPinball.Unity/VisualPinball.Unity/Physics/SystemGroup/SimulateCycleSystemGroup.cs:105) Unity.Entities.ComponentSystemBase.OnDestroy_Internal () (at Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/ComponentSystemBase.cs:198) Unity.Entities.World.DestroyAllSystemsAndLogException () (at Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/World.cs:413) UnityEngine.Debug:LogException(Exception) Unity.Debug:LogException(Exception) (at Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/Stubs/Unity/Debug.cs:19) Unity.Entities.World:DestroyAllSystemsAndLogException() (at Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/World.cs:417) Unity.Entities.World:Dispose() (at Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/World.cs:156) Unity.Entities.World:DisposeAllWorlds() (at Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/World.cs:174) Unity.Entities.DefaultWorldInitialization:DomainUnloadOrPlayModeChangeShutdown() (at Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/DefaultWorldInitialization.cs:94) Unity.Entities.DefaultWorldInitializationProxy:OnDisable() (at Library/PackageCache/com.unity.entities@0.17.0-preview.42/Unity.Entities/DefaultWorldInitializationProxy.cs:29)
Did you resolve this? Never seen it.
yes i did clean install.
Ran into another error in 2021.3.0f1: Do i have the proper dependencies or is this an actual error?
My current manifest.json content: