Closed CarnyPriest closed 1 year ago
This should be solved in the upcoming PR (#374), I'll let you know when there's something to test!
Excellent! Thanks!
Try this build.
Just as a note, the scaling settings changed a bit, although it should be retro-compatible.
Before, we had:
; enable hd scaling
scaletohd = true
; doubler or scale2x
scalermode = doubler
Now, we have:
; none, doubler or scale2x
scalermode = doubler
So in your case, you can just remove scaletohd
. In case you had it disabled, scaletohd = false
will still work, but you can also disable it by setting scalermode
to none
.
Sorry, missed this. But it works with v2.2.0-beta1. Thanks!
Fixed in #374.
DmdDevice.log
Hi, I have a frame buffer issue when enabling scaletohd. I have a Pinball 2000 style cabinet, so I do also have flipvertically enabled.
The upscale does work if I do not enable flipvertically, but then of course the reflected image would be reversed for players.
Not a deal breaker, standard 128x32 scale works great!