With the existing support for .mtl files it would make sense for the library to calculate the tangents and bitangents as an option. These are later needed for calculating the TBN matrix when dealing with normal maps.
The tangents and bitangents are derived from the vertices positions and (most commonly) the direction of the texture coordinates.
With the existing support for .mtl files it would make sense for the library to calculate the tangents and bitangents as an option. These are later needed for calculating the TBN matrix when dealing with normal maps.
The tangents and bitangents are derived from the vertices positions and (most commonly) the direction of the texture coordinates.