Closed liubgithub closed 5 years ago
The only thing I can think of is that
../dist/webgl-obj-loader.js
resolves correctly.I just pushed a fix to a bug that was preventing images from resolving and would thus hang on the promise. On version 1.1.3
everything is working for me with the above two steps.
Thanks for your good works,I have cloned this project and attempted to run the deveplement examples,but it warns with 'mesh.js:534 Material "Gold" not found in mesh. Did you forget to call addMaterialLibrary(...)?'. I have no idea whether I have overlooked something.