Open Neptnium opened 1 year ago
This happens because the player quits too early. This is definitely a bug of the API (the invalid packet only makes the player to quit).
Since the player has already quit when the the event object is created, the TeamProgression
of the player is invalid and this is the reason of the error.
This is already fixed in the rework-team-loading branch (which will be part of the 3.0.0 release), although I do NOT recommend to try it since there are still bugs to solve.
Reopening since this will be closed on 3.0.0 release
Describe the bug Throws java.lang.IllegalArgumentException: Invalid TeamProgression on UltimateAdvancementAPI plugin on the connection to the server
To Reproduce Just use api.PlayerLoadingCompletedEvent
System, Java, Server and Plugin Version System: Docker Java: Java 17 (https://github.com/pterodactyl/yolks/pkgs/container/yolks/61133219?tag=java_17) Server: Paper version git-Paper-91 (MC: 1.19.0) Plugin: UltimateAdvancementAPI (2.2.2)
Screenshots
EDIT Even with no plugin using the api the error is still there. I have the error with just the plugin and it justs does not let you connect.
EDIT 2 Might not be the plugin, might be bungee
EDIT 3 It is not the plugin, the plugin was generating an error because the bungee sent a packet that was wrong, sorry guys.