frenzygames / fruitgame

http://frenzygames.github.io/fruitgame
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app-wide GUI skin #72

Closed erosson closed 10 years ago

erosson commented 10 years ago

https://docs.unity3d.com/Documentation/Components/class-GUISkin.html

I've been applying GUI styles ad-hoc throughout our scripts. It looks like the "right" way to do this is to make changes to the global skin, not to individual GUI calls.

Create a skin; cleanup all the GUIStyle calls.

(Also, the font size on the main menu changes after restarting the game; stop that.)