fretnoize / HyperRPGGameJam2017

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Text/Audio display on puzzle completion #14

Open ghost opened 7 years ago

ghost commented 7 years ago

Audio for puzzles should be able to transition between clear and garbled depending on a value of how close the user is to completion of puzzle.

Text for puzzles should be able to transition between clear and garbled depending on a value of how close the user is to completion of puzzle.