Closed Sereath closed 11 months ago
You confused #loader
and #modloaded
preprocessor. https://docs.blamejared.com/1.12/en/AdvancedFunctions/Preprocessors/LoaderPreprocessor
https://docs.blamejared.com/1.12/en/AdvancedFunctions/Preprocessors/ModLoadedPreprocessor
tl;dr: don't use #loader extendedcrafting reloadable
#reloadable
#modloaded extendedcrafting
// Your code about extendedcrafting recipe modification
Thank you, I was mislead by the plugin I use showing #loader as just a comment.
For Extended Crafting: Nomifactory Edition
The recipes do not appear until I manually reload all the recipes every time I open Minecraft again. After that, all the recipes work fine, it's just that they're not there when I join the world for the first time each relaunch.
My script with EC recipes: https://gist.github.com/Sereath/6593e93def1319d05b52fa7fdea9a67c
This is what I added on top of it for the reloading to work as shown above:
loader extendedcrafting reloadable
And it worked, but after that on every new launch recipes would remain hidden until a manual reload happened.
For a different script with just craftingtable recipes I have this:
loader crafttweaker reloadable
And everything works fine.
Log for when recipes are hidden: https://gist.github.com/Sereath/06001492d8243e39e5a22ef924258aa2
Log for when I deleted the #loader line in the script, recipes no longer hidden: https://gist.github.com/Sereath/6fd8920767b430f69c79a049070b400e
Edit: Likely that I'm misusing the loaders, sorry about that in advance.