Closed indigent closed 8 years ago
If 32bit isn't crashing on you, you can just keep using it and the current gw2dps just like before. Go 64bit gw2 only if 32bit gw2 is crashing for you. As far as 64bit, seems it's a bit more involved that I thought so it won't be as easy as flipping a switch for gw2dps...
thank you for getting back to me. and sorry if the question sounded patronizing as im sure a lot of effort goes into this. the 32bit client does randomly crash for me, is why i enjoyed the 64bit exe. i do really appreciate you taking the time to keep users informed. thank you very mcuh
Yes indeed, A version for the 64-bit client would be awesome. For me and most of my friends the 32 bit version does randomly crash in the newer maps from HoT so we all use the 64bit client at this point.
I'd like to add my interesting in a 64 bit client. The 32bit crashes fairly regularly in new maps (and raids!) so I'd like to be able to move on fully to the 64 bit client.
I'm running 32bit and it's working perfect for me so there are currently no plans to make the x64 build of gw2dps. However, the project is open source and if there is someone who has the knowledge and can make a x64 build, feel free to do so.
64-bit work in progress. It's actually mostly done. We just need to do some testing. Try doing a manual x64 build using the latest repos from frifox and rafzi. I'm sure frifox will have x64 binaries ready in no time =)
Ive tried out the injector on 64 bit. It saya it injects, but using any of the alt + (whatever) keys does nothing. So im assuming its not working for me..
Need to do a separate x64 build of both the injector and the dll. Meaning the entire build environment needs to be all x64 (boost library, wxWidgets -> all need to be x64). The pre-release from frifox is 32-bit only, so it will never work on 64-bit clients. EDIT: the pre-release binaries are 32-bit I mean.
Screenshot (note the lack of *32 after the .exe names):
Yeah, that much I did figure out. Guess that time it "worked" was me somehow running x86 and thinking it was x64.
x64 build is up.
Maybe it is time i take matters into my own hands with manual builds,but i thought i might ask before i bang my head on a wall for hours. Is it even possible to get this to work with 64bit client or should i jus stick to ol faithful. THanks for taking the time