Until thread-safety is officially supported by Blender (or we find another hacky work-around), this is the only way to get the addon working reliably (eg, no memory access violation crashes). This unfortunately means that the Blender GUI will freeze while generation is in progress, and updates on progress will need to be observed via the console :(
Until thread-safety is officially supported by Blender (or we find another hacky work-around), this is the only way to get the addon working reliably (eg, no memory access violation crashes). This unfortunately means that the Blender GUI will freeze while generation is in progress, and updates on progress will need to be observed via the console :(