Closed samipfjo closed 3 years ago
This creates separate curves, and then meshes, for each branch level right? Not sure if we want to merge the mesh and have levels as separate vertex groups or keep them distinct? single mesh seems neater but not sure if there is practically much difference
Yeah, separate curves and subsequently separate meshes right now. I can certainly look into making them separate vertex groups instead if you think that's preferable.
Yeah, separate curves and subsequently separate meshes right now. I can certainly look into making them separate vertex groups instead if you think that's preferable.
Let's leave it as is for now
Should be ready for merge unless there's something else I missed. I took care of the straggler TODOs, at least.
Implement #49
Instead of having one big curve, instead separate the curves by depth ("level"), such that a tree with 3 levels will have 3 curves: Trunk, Branches1, Branches2.
This PR also removes branch LOD creation. Leaf LOD creation has been preserved. This is out-of-scope for the topic, but it's something we've talked about in the past; it would have been a bit more work to implement it so I decided it was a good time to remove it.