MODE_UPDATE works by executing a changed script file into a custom globals
dictionary, then processing what is in there, transferring the interesting
bits over to the first loaded version of that script.
However, in my usage of it, I am seeing the classes in the changed script
file hanging around. So if I look up all the subclasses of a given base
class, I will find any version of those subclasses which has ever existed.
This appears to be because of the circular reference between a class and
the func_globals variable on the functions defined on it. But this does
not seem like it should be a problem.
For now, I clear the globals dictionary for a script (which is what
func_globals on every class function within that script points to) when
that script is garbage collected. Which works as a workaround.
Original issue reported on code.google.com by richard.m.tew@gmail.com on 21 Jan 2010 at 1:59
Original issue reported on code.google.com by
richard.m.tew@gmail.com
on 21 Jan 2010 at 1:59