friznit / Unofficial-BDB-Wiki

50 stars 8 forks source link

MRV #70

Closed friznit closed 1 year ago

friznit commented 1 year ago

Munar Roving Vehicle

LRV Build Guide

Rodg88 commented 1 year ago

Each wheel has it's own mesh to switch to, Front left and right, and back left and right. Also the "J-CLass Cargo Module" which is attached opposite the MRV balances it out for flight, when it contains the HGA and TV camera, the fore and aft pallets, tool rack, grab experiment, and SEP antenna.

Rodg88 commented 1 year ago

I'd also suggest placing the seats first, as that covers up the nodes which would otherwise make placing the aft chassis a little tricky.

OrbitalManeuvers commented 1 year ago

I'd also suggest placing the seats first, as that covers up the nodes which would otherwise make placing the aft chassis a little tricky.

Another take on this ... I like the idea (I think this is what's shown) of placing the chassis parts first, then unfolding them, then placing the wheels, then the seats, then retracting wheels, then chassis parts. Expecting folks to rotate the wheels such that they'd attach correctly to the closed chassis might be less understandable and harder to illustrate.

Rodg88 commented 1 year ago

The RO branch of KJR will cause issues, use KJR:Next instead.

Rodg88 commented 1 year ago

If it’s overly bouncy, eg on kerbin without any of the additional parts added, use the spring power advanced tweakable of the wheels to tweak the resting position of the suspension, so it sits close to the middle of the suspension travel. If the suspension is maxed out in either direction, it can cause various issues.

sTc2201 commented 1 year ago

Is this a concept or where are these parts? I couldn't find them in the expansion pack either.

Lodkins commented 1 year ago

Is this a concept or where are these parts? I couldn't find them in the expansion pack either.

LRV I believe is on BDB GitHub in the 1.11 Dev Branch