Closed chrispickford closed 1 month ago
FWIW I'm not getting any sound out of Syrin control after the v12 update.
neither have I; I know new updates break things, but still, a little frustrtating. Anyone know if they are paying attention to this?
Doesn't look like there has been an update for a while, just use Kenkufm and discord
Sorry, I decided to stop maintaining this project. I updated the README.
If it's of any help, I believe updating getAudioContext
to getAnalyzerContext
in game.ts
should suffice to support V12. At least that's what I see from a quick and dirty experiment. I would issue a pull request but I don't have a suitable environment set up yet, I'd need to spend some time getting that running (and educate myself in some concepts I'm not familiar with)
Someone should suggest this plugin to https://github.com/League-of-Foundry-Developers to see if someone else wants to maintain it.
Someone should suggest this plugin to https://github.com/League-of-Foundry-Developers to see if someone else wants to maintain it.
Done, comment is here https://github.com/orgs/League-of-Foundry-Developers/discussions/7#discussion-6863684
Proposed a possible fix in #119
Is your feature request related to a problem? Please describe. FoundryVTT has now released stable v12 (Build 324) but this module only supports v11.
Describe the solution you'd like Please update this module to support v12.
Additional context FoundryVTT v12 release notes: https://foundryvtt.com/releases/12.324