Hi, I was encountering an odd error where most of the log lines were not being properly parsed, when I discovered that my server (which is quite popular and doesn't crash much) had been logging UIDs higher than 999--with 4 characters. I discovered that the regex for player uids does not take this situation into account and the maximum UID one can have is 999.
Changing all the UIDs regex's, such as "[0-9]{1,3}" to "[0-9]{1,4}" fixed this issue.
Hi, I was encountering an odd error where most of the log lines were not being properly parsed, when I discovered that my server (which is quite popular and doesn't crash much) had been logging UIDs higher than 999--with 4 characters. I discovered that the regex for player uids does not take this situation into account and the maximum UID one can have is 999.
Changing all the UIDs regex's, such as "[0-9]{1,3}" to "[0-9]{1,4}" fixed this issue.