frostycpu / FinalesFunkeln

MIT License
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TypeName does not work properly #2

Closed dragitz closed 8 years ago

dragitz commented 8 years ago

Here's a screenshot: http://i.imgur.com/9ICuZ84.png

Maybe I'm doing something wrong, but I can't seem to make it work Code: `{ "TypeName":"com.riotgames.platform.game.PracticeGameConfig", "allowSpectators":"NONE", "gameName":"LobbyTest", "maxNumPlayers":2, "gameMutators":[], "gameTypeConfig":1, "gamePassword":"b", "gameMode":"CLASSIC", "region":"", "passbackUrl":null, "passbackDataPacket":null, "gameMap":{ "TypeName":"com.riotgames.platform.game.map.GameMap", "mapId":11, "description":"Type name hates me", "totalPlayers":10, "minCustomPlayers":1, "name":"SummonersRift", "displayName":"Summoner\'s Rift", "futureData":null, "dataVersion":null }

}`

dragitz commented 8 years ago

Here's a better display of the code http://pastebin.com/Y1eRBP7d

Edit: It would be nice if we could dump the packet in form of object =)

frostycpu commented 8 years ago

Seems to be a bug with nested objects, will fix it asap.

Dumping the packet as an object is a pretty neat idea, I'll take a look at it!

dragitz commented 8 years ago

Have you done some changes? If so, can you upload the changes? =)

frostycpu commented 8 years ago

Not yet, pretty busy atm. I will fix it when I find some time.