Closed GoogleCodeExporter closed 8 years ago
some more examples
Original comment by pokefan0...@gmail.com
on 25 Oct 2011 at 9:02
Attachments:
but from 4:3 to 16:9?
Original comment by WC-Preda...@web.de
on 25 Oct 2011 at 9:04
same
Original comment by pokefan0...@gmail.com
on 25 Oct 2011 at 9:10
May this fix from poke here can change the error in mario kart 64 with
hi-res-textures?
Original comment by WC-Preda...@web.de
on 28 Oct 2011 at 2:18
probably not related
Original comment by pokefan0...@gmail.com
on 28 Oct 2011 at 3:02
Looks like a nice idea, thanks! Implementation is a bit bulky though:
if(floor(lr_x) != lr_x)
lr_x = ceil(lr_x);
should work the same.
Original comment by gon...@ngs.ru
on 9 Nov 2011 at 10:02
That's the difference between a developer and a non-programmer.
I will adopt your codes. Thks.
Original comment by pokefan0...@gmail.com
on 9 Nov 2011 at 12:10
Mario party 3 have ugly lines too in the screens before a item-game starts
Original comment by WC-Preda...@web.de
on 11 Nov 2011 at 6:46
Added in r260.
Original comment by gon...@ngs.ru
on 21 Nov 2011 at 2:12
Comment 4 by WC-Preda...@web.de, Oct 28, 2011
May this fix from poke here can change the error in mario kart 64 with
hi-res-textures?
Comment 5 by pokefan0...@gmail.com, Oct 28, 2011
probably not related
Yes, don´t work for the other problem
Original comment by WC-Preda...@web.de
on 23 Nov 2011 at 4:52
The text corruption in Mario Tennis is fixed.
Original comment by pokefan0...@gmail.com
on 27 Nov 2011 at 4:23
Attachments:
Original issue reported on code.google.com by
pokefan0...@gmail.com
on 25 Oct 2011 at 9:00Attachments: