What steps will reproduce the problem?
1. it's happening quite often while playing (usually 5 mins of playing are
enough)
2.
3.
What is the expected output? What do you see instead?
Donkey Kongs vectors are geometrically "torn" towards a certain fleet point for
some instants, then it's all back to normal
What version of the product are you using? On what operating system?
Glide64 final May 8, Win7 64bit Home Premium, GeForce 9800 GT
Please provide any additional information below.
tried to capture some screenshot but it's happening way too fast, but quiet
often...
Original issue reported on code.google.com by indianaj...@swissmail.com on 3 Jun 2012 at 11:10
Original issue reported on code.google.com by
indianaj...@swissmail.com
on 3 Jun 2012 at 11:10