steps to reproduce the problem
1. checked out latest sources from svn (jan 10th 2010) to a fedora 11
x86_64 linux machine and installed all dependencies mentioned in the build
instructions
2. upon issuing the "hammer -f o3d_main.scons" command, the build stops
with the initial error:
Compiling
/opt/o3d/sconsbuild/Debug/obj/idl/o3dPluginIdl/__/cross/o3d_glue.o
In file included from /usr/include/glib-2.0/glib/galloca.h:34,
from /usr/include/glib-2.0/glib.h:32,
from /usr/include/glib-2.0/gobject/gtype.h:26,
from /usr/include/glib-2.0/gobject/gboxed.h:26,
from /usr/include/glib-2.0/glib-object.h:25,
from /usr/include/glib-2.0/gio/gioenums.h:30,
from /usr/include/glib-2.0/gio/giotypes.h:30,
from /usr/include/glib-2.0/gio/gio.h:28,
from /usr/include/gtk-2.0/gdk/gdkapplaunchcontext.h:30,
from /usr/include/gtk-2.0/gdk/gdk.h:32,
from /usr/include/gtk-2.0/gtk/gtk.h:32,
from /opt/o3d/o3d/plugin/cross/o3d_glue.h:46,
from
/opt/o3d/o3d/plugin/cross/archive_request_static_glue.cc:37:
/usr/include/glib-2.0/glib/gtypes.h:34:24: error: glibconfig.h: No such
file or directory
-----
I read that the glibconfig.h file does not reside in the standard glib2.0
directory but on a different filepath ('/usr/lib64/glib-2.0/include' on my
machine) and followed various tips found on the internet in order to
include the extra directory in the search path.
What I tried:
- putting the extra path information into the CCFLAGS or CPPPATH
environment variables
- putting the extra path information into the CPPPATH lists contained in
the O3D.scons and O3D_all.scons files
However, it looks as if the build process just doesn't pick up this
information.
Original issue reported on code.google.com by saschaco...@gmail.com on 12 Jan 2010 at 12:48
Original issue reported on code.google.com by
saschaco...@gmail.com
on 12 Jan 2010 at 12:48