Character can have their own bonus stats, but a lot of stats, like abyss card and food, is applied to the whole team, it might be interesting to apply bonus stat buffs from a team perspective, and thusly avoid the churn to adding the buff individually to each loadout in the team.
will need to figure out how the data interacts with loadout-specific bonus buffs
Character can have their own bonus stats, but a lot of stats, like abyss card and food, is applied to the whole team, it might be interesting to apply bonus stat buffs from a team perspective, and thusly avoid the churn to adding the buff individually to each loadout in the team.