Closed ShalokShalom closed 5 years ago
It's a really big work in progress to merge. With F# 4.6, the compiler builds entirely with the .NET SDK, which leads to increased test coverage, a path towards F# Interactive support on .NET Core, and other nice, modern features. That is a good thing in the long term, but in the short term, it makes it difficult to keep it building from source on mono, which many packagers need to be able to do.
Please don't take this to say that it isn't happening, but that it's a non-trivial process to merge in the F# 4.6 enhancements, because the build process changed drastically. This will take time.
CC: @baronfel
Oh, I see. Nice to read such a quick and informative answer, I appreciate it. :+1:
Please reopen this issue at https://github.com/dotnet/fsharp, which is now the unified repository for F# work.
Sure sir. Here is the link which contains the option to disable Issues on this repository, so nobody can ever raise one again, here in the incorrect repo. Good day
Hi there :)
Currently, F-Sharp gets published on common Linux distributions via .Net Core. I can see no dedicated 4.6 source package somewhere.
I see two issues with that: That covers most, while not all distributions. Like mine. ;)
Secondly, Mono is also still supported officially and things like Monodevelop depend on it. If I like to use FSharp in Monodevelop, I see currently no way.
I suggest a simple release of F# 4.6 and voila, we as the packagers of crude distributions can simply change the 4.5 to a 4.6 in our build scripts and it works. ;)
Thanks a thousand times :smiley: