Closed mz2 closed 9 years ago
Interesting.
@tpetricek Along these lines, I was at F# conference last week with my Macbook and finally tried to install / test Deedle on OS X (via ./build.sh AllCore), having just installed Xamarin Studio. But it failed on about 20 tests. Was there anything additional you did for Travis CI setup?
I see
$ export EnableNuGetPackageRestore=true
$ export MONO_VERSION="3.2.5"
Could it be that Xamarin is currently on a different, incompatible Mono version?
I submitted a test pull request to update to Mono 3.8.0 (the version installed by Xamarin Studio). However I doubt that's the problem, since I've not seen any significant changes betwewen 3.5.0 and 3.8.0 that would affect something like Deedle.
https://travis-ci.org/BlueMountainCapital/Deedle/builds/37277053
I suspect that getting this to work on Xamarin Android project would require a portable version of Deedle, or am I missing something?
The failures on Mono 3.8.0 are certainly puzzling though.
I'm closing this:
Getting this when attempting to use the current version of Deedle in a Xamarin Android project:
Deedle appears to build and run happily on Android if built from source.