Closed galaxystar closed 8 years ago
I can't really reproduce, but please try latest version. I changed something that might be related
globbing from 2.50.7 seems to be somewhat broken:
this is a reproducible case: https://gist.github.com/flowsprenger/8280a7f0f2cf5f64b8b1
it probably does not cover all cases, i see the paket.template being packaged too in the project i am currently working on, but i don't have a simple reproducible case as of now
We changed pack in 2.50.9 - can you please try with that version?
I did, the output is from 2.50.9. 2.50.6 is the last that works fine.
so I revert 3fcac1d and await a repro from @galaxystar!?
Sounds reasonable to me. Alternatively I can pin Paket's version again, seems we need a mechanism to do this over all our repos anyway.
@flowsprenger please try latest
@forki works again :)
Would be great if you could contribute your repro as an integration test so that we don't break it again On Feb 15, 2016 12:00 PM, "Florian Sprenger" notifications@github.com wrote:
@forki https://github.com/forki works again :)
— Reply to this email directly or view it on GitHub https://github.com/fsprojects/Paket/issues/1472#issuecomment-184166739.
@galaxystar since you seem to use unity, maybe its worth having a look at https://github.com/wooga/Paket.Unity3D/ which allows to install using paket.unity3.exe and paket.unity3d.reference files.
@forki alright, shall have a look at how to do that
thx would be of great help
@forki I just tried 2.50.10 with the same (wrong) results. I have a temp work around (using zip -d
to remove the files with the erroneous directory). It's not ideal, but it works in the short term for this special case.
@flowsprenger I looked into Paket.Unity3D. It seems to be abandoned. No forks, no changes in 6 months, 5 issues, most of which were unaddressed and their mono build seems to be failing. I'd prefer to stick with vanilla Paket as it seems to do everything I need it to and gives me the flexibility to swap packages in/out as I see fit (such as when switching platforms).
I'm not near a pc for 2 weeks but if you can come up with a repro I'll try to address when I'm back. On Feb 16, 2016 23:22, "galaxystar" notifications@github.com wrote:
@forki https://github.com/forki I just tried 2.50.10 with the same (wrong) results. I have a temp work around (using zip -d to remove the files with the erroneous directory). It's not ideal, but it works in the short term for this special case.
@flowsprenger https://github.com/flowsprenger I looked into Paket.Unity3D. It seems to be abandoned. No forks, no changes in 6 months, 5 issues, most of which were unaddressed and their mono build seems to be failing. I'd prefer to stick with vanilla Paket as it seems to do everything I need it to and gives me the flexibility to swap packages in/out as I see fit (such as when switching platforms).
— Reply to this email directly or view it on GitHub https://github.com/fsprojects/Paket/issues/1472#issuecomment-184899027.
I just tried with 2.50.10 and it worked locally, but gave me problems on my build machine. I then went through the full installation process for Mac (downloaded repository and installed using the install script) and it worked correctly. I must have had some frankenstein installation through my manual installation process. Thanks for all the help, I really appreciate it!
Paket 2.50.6.0, 3.0.0.40-alpha. Running on Mac.
When I use a target path that is external (and non absolute) to a directory outside of the /packages/group/ directory it results in duplicate files, where the duplicate files are at the wrong path.
I'm using relative paths because I want the install/update for some of my packages to be deployed somewhere other than the packages directory. I know it's an atypical approach but it should still be an approach that is supported.
When I list the files in the package using
unzip -l mypackage.1.0.3.nupkg
:A couple things to note:
My
project.template
file