Closed rendellc closed 3 years ago
That is odd. Haven't run across that and we have had quite a number of users. Can you see if there is a difference from using the SSH URL git@github.com:fsstudio-team/ZeroSimROSUnity.git
and the HTTPS URL https://github.com/fsstudio-team/ZeroSimROSUnity.git
?
Using https://github.com/fsstudio-team/ZeroSimROSUnity.git
gives the same results. It is likely a configuration issue on my end. I will retry on another computer with another Unity setup
Closing issue as I got it to work now. I had to set some lfs settings manually. Don't think all these settings are relevant, but my current settings are (obtained by git config --list
).
lfs.dialtimeout=90
lfs.tlstimeout=90
lfs.batch=true
lfs.contenttype=0
filter.lfs.process=git-lfs filter-process
filter.lfs.required=true
filter.lfs.clean=git-lfs clean -- %f
filter.lfs.smudge=git-lfs smudge -- %f
For me unity throws Error when executing git command. git@github.com: Permission denied (publickey). fatal: Could not read from remote repositor when using git@github.com:fsstudio-team/ZeroSimROSUnity.git however with https://github.com/fsstudio-team/ZeroSimROSUnity.git it works fine
When creating a new project, the import does not fetch lfs files. This causes several error messages, which I have pasted below for searchability. Opening the files, for instance
Runtime/Scripts/Sensors/RGBDepthCamera/calibration_chessboard.png
, in a text editor it is clearly a git-lfs file.Looking at Unity git guide, I would expect this to be handled by Unity so I am not sure what causes this issue. It may be a system configuration issue on my end.
System:
Temporary workaround
git lfs fetch --all
andgit lfs checkout .
to retrieve the lfs files.Some of the error messages