Closed EdvardGrodem closed 3 years ago
@EdvardGrodem there does seem to be some weirdness that we are looking into. No ETA quite yet.
Okay, the behavior of the RGBD sensor and publisher should be more consistent. You will need to grab the latest version.
NOTE: Updating the ZeroSim package is not automagic in Unity for whatever reason. You will want to: Go into the Unity Package Manager, select "+" button, and then select Add Package From Git URL...
and enter git@github.com:fsstudio-team/ZeroSimROSUnity.git
. Finally re-import the ZeroSim samples. The ZeroSim Unity package version should be 0.1.10
That fixed the issue! Thank you so much for the fast response time!
A small note: I had to use https://github.com/fsstudio-team/ZeroSimROSUnity.git
in the Package Manager to be able to import the package
Hi, I've been checking out the depth camera module. Sometimes it works fine, however other times the image is mirrored. This is how I recreated the issue: Open ZeroSim samples/ROSDepthImagePublish_test Run ROS and play scene Open Rviz And everything works fine.
Then I make a prefab of the RGBDepthCameraSensor GameObject. Open a new scene, add the RGBDepthCameraSensor prefab. Add a ZOROS Unity Manager with WorldFrameId = map Open ROS, play scene Open Rviz The depth image is mirrored.
Is this bug, is there something I don't get? Thanks Edvard