Closed DeveloperPaul123 closed 6 years ago
@mkeeter I've started implementing this change and got the following results:
Any initial thoughts on what could be going on? All I've done is migrate all QGL
classes to their QOpenGL
variant.
One thing I'll note is that changing QGLFormat
to QSurfaceFormat
resulted in me having to remove the call to setSampleBuffers(true)
since that method doesn't exist for QSurfaceFormat
. I have yet to find an equivalent class method or a way to set that same setting to true somewhere else.
Would be nice to update all uses of
QGL*
classes to use insteadQOpenGL*
classes.